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Showing posts with label budget. Show all posts
Showing posts with label budget. Show all posts

Wednesday, January 1

An exciting start to a new year - plotting my macOS, iPadOS, mobile and development lifestyle budget and subscription allocations.

Having been a former shameless software pirate craigslist enterprise (2007-2012-ish), as well as DRM content torrent downloading aficionado, I must say, once again, for the record, that I fully encourage people who still refuse to pay for their content and app licensing, to become free of their bonds and debts due to the creators of works in digital - few could claim that the merits of the opposition would outsmart the big tech's legal, executive, administrative, surveillance, and counterintelligence departments, altogether. I sure got a Scientology hard time about it, for a significant run of 5 years, and more.

That being said, I now have a much more stringent and disciplined lifestyle (of tech, still) in that I am, in small measures and means, contributing and creating in small developmental tech, IoT, creative, and analytical projects, many; and much to the fulfillment of all hours of most days (of days that are well-to-do in productivity.

Here's what this month's budget for iPigeon.institute's January 2020 plans for the roadmap, affinity, and content distribution of efforts and capabilities will extend unto.

My calculated budget, given General Relief payment (welfare)
The details of my proposed budgeting for my creative, recreational, development, connectivity, and financials (credit and loans), subscriptions, Human Resources and outreach marketing, design, cloud platform, and MDM (Multi-Device Management) efforts. I have $221 to work with, starting on the 2nd of each month.

I was a bit torn, as to who, where and why I would [might] allocate this largest chunk of payment towards, here; being Adobe's Creative Cloud Suite offerings, at individual retail price of $52.99, versus a Jeux d'orgues virtual instrument pipe organ, a fine suite of offerings in this category, by Markus Sigg, who offers some of the sampled organ instruments for free. The larger spread of octaves and samples are for the paid apps.







Screenshots



Description

The famous Jeux d'orgues 2 sampleset of Joseph Basquin (see http://www.jeuxdorgues.com ) is now available on the iPad and iPhone. Connect a MIDI keyboard or MIDI console to your device to play this sampleset of the Stiehr-Mockers organ located in Romanswiller, France. The app supports wireless MIDI, virtual MIDI, background operation and recording to WAV/M4A files. Visit the app support page for a detailed description of the app's features and to listen to some sound examples. An iPad 2 or later is recommended to get a decent polyphony, but the app can also be run on an iPad 1 with lower polyphony or sample rate. For usage on iPhone, we recommend the models with large screens.

For hearing sound examples of the app, please visit the support page http://polaron.de/Jeuxdorgues/ .

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